S. Bradley Askew
Creative Direction
+ Design
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Work/Renown Goods

Renown Goods

ClientRenown Goods
RoleCreative Direction / Design
DisciplineBranding / Design / Creative Direction
Period2007

Renown Goods is a Men's retail concept that launched in 2007.

What the pictures cannot say alone

The thinking behind
the finished work.

01 / The challenge

Create a menswear concept that felt established on day one without borrowing the visual clichés of heritage retail.

02 / Human insight

A believable world is made from consistent details—language, marks, ephemera and behavior—not a logo alone.

03 / Organizing idea

World Renown: an invented institution with equal parts confidence, humor and cultural memory.

04 / The system

Identity, campaigns, animated graphics, apparel and retail communications were treated as artifacts from the same fictional history.

05 / Outcome

The concept became a flexible platform for product, promotion and storytelling rather than a single seasonal look.

View the case study

Long scroll / parallax sequence

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Renown Goods, frame 11
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